After 8 years, a good fighting game migrated to modern platforms from a popular online games provider Friv2Online, having received a remaster. It remains to be seen how much the game has changed.
JoJo's Bizarre Adventure: All-Star Battle R is a remaster of the 2013 game of the same name, however, the updated version received an "R" in the title. Unlike the original, the project has reached all relevant platforms, including Switch and PC. The original, we recall, did not get out of the PlayStation 3.
The remaster has received some nice updates. So, 41 characters were previously available, which already provided variety. In the R-version as many as 51 fighters. The graphics got better, but there were no major changes, which does not prevent the game from looking great. The manga-inspired picture is a joy to the eyes. The framerate is, of course, adapted to the current reality. Instead of 30 FPS, the original version is now all 60, which makes the gameplay smoother. No more jerks and delays.
In the version from 2014, there was a story mode, which was not full-fledged, thanks to it it was impossible to adequately familiarize yourself with the manga, but still there were curious texts and the general idea was formed. In the remaster, the story mode simply disappeared, and another appeared instead - the so-called All Star Battle, which will offer tests and hypothetical battles. That is, if the characters who in the universe could not fight in any way would still meet on the battlefield.
It turns out that the game is purely for fans of manga and anime. If you are not familiar with JoJo, then you most likely have nothing to do in the game. But not necessarily and not entirely. The game will allow neophytes to get comfortable, especially when there is an Easy Beat system. It allows you to carry out simple combinations with just one click. And that's great, because as soon as you take the controller in your hands, you can be in the illusion that you are allegedly fighting. Over time, the game will switch to normal combo mode, and the assistant system can simply be turned off this time.
An extensive list of fighters will allow you to find a few favorites from the whole variety. At the same time, All-Star Battle R has enough depth that motivates to study the subtleties. Without swinging to the heights of the art of virtual battles, but with the proper level of entertainment available to any player.
Another innovation is the ability to call additional characters during the battle. Of course, you won’t be able to enjoy such a luxury all the time, there are certain limits or a recharge system.
In the age of online entertainment, it's obvious that one of the first places a player will go to is multiplayer. This is where disappointment comes into play. First, there is no system that matches players based on their skill level. And the search for an opponent can last almost forever.
There is no "netcode rollback" in the game. If you do not delve into the jungle of netcode, this means an increased likelihood that the match will be accompanied by lags. In the ideal case, when both opponents have stable and fast Internet, everything would be fine, but in practice this is not always the case. So the developers sentenced the online mode to premature death, and in a month or two more than one and a half people will not be found there.
Cyberconnect2 has made a great remaster that will delight old fans and maybe attract some new ones. The game looks great and plays well. The combat is still somewhat clumsy, but overall quite fun. The fan service is also good, and the updated version boasts fifty characters.
The only big disappointment is the online mode. Antediluvian, poorly functioning and doomed to death if nothing is done with it. Going into multiplayer now is a rather dubious undertaking. But perhaps it was inevitable, because before us is just a remaster, not a new game.